🎲 OBJECTIVE
Be the first player to collect 6 Point Cards by playing the worst possible response to twisted scenarios — without crossing the line so hard you get punished for it.
⸻
🧱 SETUP
• Shuffle the Scenario deck, Response deck, Dead Hand deck, Judgment Pile, and Sin Pile separately.
• Each player is dealt 10 Response cards.
• Each player draws a card from the Judgment Pile.
The player who draws the JUDGE card is the Judge for Round 1.
⸻
🔁 GAMEPLAY
1. The Scenario
• The Judge draws a Scenario card and reads it aloud to the group.
2. Play Responses
• Each non-Judge player picks their worst possible Response card.
• Players take turns reading their card out loud and placing it face up.
💀 If a player has no playable Response, they may:
• Discard one card
• Draw from the Dead Hand deck
• Choose and read one of the options aloud instead
⚠️ Each player may only use the Dead Hand up to 3 times per game.
3. Judging
• The Judge selects the filthiest, funniest, or most disturbing Response.
• The winner:
• Discards their winning Response
• Draws a new card (always 10 in hand)
• Gains 1 Point Card
• The losing players’ cards are:
• Collected and shuffled
• Randomly dealt back (you may or may not get your own card back)
⸻
⚖️ THE SIN PILE (Judgment Consequences)
If the Judge thinks a Response is too sick, even for THE LINE, they may send that player to the Sin Pile.
• The player draws a Sin Pile card, which contains a brutal truth question
• They must read it aloud and answer honestly
• Refusing to answer results in the loss of 1 Point Card
You get one Sin Pass per game. Use it wisely.
⸻
🏆 WINNING THE GAME
The first player to collect 6 Point Cards wins.
No trophy. No respect. Just depraved victory and the lasting fear of who you’ve become.
⸻
🧨 OPTIONAL CHAOS RULES
🔄 Judgment Pile Shuffle
• At the end of each round, shuffle the Judgment Pile.
• Players draw again — the Judge role rotates randomly every time.
🪦 Dead Hand Limit
• Dead Hand use is tracked per player (max 3)
• Run out? You play what you’ve got — no mercy.